https://bugs.freedesktop.org/show_bug.cgi?id=106187
GitLab Migration User changed:
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https://bugs.freedesktop.org/show_bug.cgi?id=106187
--- Comment #13 from gloriouseggr...@gmail.com ---
Hi, I've run into this issue with DOOM 2016 recently:
so I have a ryzen 2400g and an rx 580 in this system
both vulkan capable
for whatever reason, doom renders on my vega in my 2400g and outpu
https://bugs.freedesktop.org/show_bug.cgi?id=106187
Kristoffer changed:
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Sven Arvidsson changed:
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--- Comment #12 from Ilia Mirkin ---
I believe that's the loader (in src/loader) - nothing radv specific. It's
annoying for GL purposes too, with DRI_PRIME=1 picking the *last* GPU instead
of the second.
It used to work this way, but then the l
https://bugs.freedesktop.org/show_bug.cgi?id=106187
--- Comment #11 from sher...@amiran.us ---
I have the same problem using DXVK, and there is a similar bug report on
vkmark:
https://github.com/vkmark/vkmark/issues/10
It seems that there is something in the RADV driver that causes GPUs to
enumer
https://bugs.freedesktop.org/show_bug.cgi?id=106187
--- Comment #10 from Christian König ---
Just some technical feedback.
(In reply to Bas Nieuwenhuizen from comment #9)
> 1) Running on a GPU that is not connected to the display is slower. Arguably
> we should be able to optimize this a bit, es
https://bugs.freedesktop.org/show_bug.cgi?id=106187
--- Comment #9 from Bas Nieuwenhuizen ---
So I think there are several issues in this bug:
1) Running on a GPU that is not connected to the display is slower. Arguably we
should be able to optimize this a bit, especially if the two cards are
id
https://bugs.freedesktop.org/show_bug.cgi?id=106187
--- Comment #8 from Alex Deucher ---
There is extra overhead when using secondary GPUs in conjunction with prime
when you want to see the results on the display. The display is only attached
to one GPU so when you render with the other GPU, the
https://bugs.freedesktop.org/show_bug.cgi?id=106187
--- Comment #7 from Kristoffer ---
This probably goes without saying, but OpenGL and OpenCL apps does not have
this issue. They will run on the GPU or GPU's I expect them to.
For example, 'ethminer --opencl-device 0' will run on my primary whil
https://bugs.freedesktop.org/show_bug.cgi?id=106187
--- Comment #6 from Kristoffer ---
(In reply to Mike Lothian from comment #4)
> I wonder if that's a bug in the PRIME code, I wouldn't have expected to see
> a drop in FPS that much if the cards are identical. Out of interest, do you
> see diffe
https://bugs.freedesktop.org/show_bug.cgi?id=106187
--- Comment #5 from Marc Di Luzio ---
(In reply to Mike Lothian from comment #4)
> As for selecting the first one automatically, I think the Launcher should be
> remembering the card you last used, and that would be up to Feral to fix
Figured I
https://bugs.freedesktop.org/show_bug.cgi?id=106187
--- Comment #4 from Mike Lothian ---
I wonder if that's a bug in the PRIME code, I wouldn't have expected to see a
drop in FPS that much if the cards are identical. Out of interest, do you see
differences at other resolutions?
As for selecting
https://bugs.freedesktop.org/show_bug.cgi?id=106187
Alex Smith changed:
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--- Comment #3 from Kristoffer ---
I can't really tell which shows up first when running vulkaninfo because they
look identical.
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--- Comment #2 from Kristoffer ---
Created attachment 138998
--> https://bugs.freedesktop.org/attachment.cgi?id=138998&action=edit
vulkaninfo
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Mike Lothian changed:
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--- Comment #1 from
https://bugs.freedesktop.org/show_bug.cgi?id=106187
Bug ID: 106187
Summary: Vulkan apps run on secondary GPU on multi-GPU system
Product: Mesa
Version: 17.3
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
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