https://bugs.freedesktop.org/show_bug.cgi?id=10
GitLab Migration User changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|---
https://bugs.freedesktop.org/show_bug.cgi?id=10
--- Comment #15 from Axel Davy ---
"HKEY_CURRENT_USER/Software/Wine/DirectDrawRenderer="gdi"" did actually change
something to the behaviour with nine ? It looks bad, because it only affects
wined3d, and it could indicate that both are used, may
https://bugs.freedesktop.org/show_bug.cgi?id=10
--- Comment #14 from ilia ---
HKEY_CURRENT_USER/Software/Wine/DirectDrawRenderer="gdi" solved the menu issue,
but problem with resolution and alignment still exists (see attachments). Hope
you patch will fix it.
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--- Comment #13 from ilia ---
Created attachment 141638
--> https://bugs.freedesktop.org/attachment.cgi?id=141638&action=edit
Game menu after pressed ESC in game - can't interact with
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--- Comment #12 from ilia ---
Created attachment 141637
--> https://bugs.freedesktop.org/attachment.cgi?id=141637&action=edit
Game menu at start
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--- Comment #11 from ilia ---
Created attachment 141636
--> https://bugs.freedesktop.org/attachment.cgi?id=141636&action=edit
HUD misaligned
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--- Comment #10 from Axel Davy ---
Thanks.
The trace doesn't seem to have any particular issues. I guess the issue cannot
be captured with a trace.
I notice wine used to have similar issues (people recommended to switch to gdi
in the wine regis
https://bugs.freedesktop.org/show_bug.cgi?id=10
--- Comment #9 from ilia ---
Done, here is is
https://drive.google.com/open?id=1tgPtchr2MNm1JG2vm-UoGmtkmmxCVyDT
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--- Comment #8 from Axel Davy ---
I have implemented a missing feature to resize when rendering area and window
size are of different size, which may fix your 'crop' behaviour. The patch is
currently on our current work-in-progress git:
https://
https://bugs.freedesktop.org/show_bug.cgi?id=10
--- Comment #7 from ilia ---
Created attachment 141506
--> https://bugs.freedesktop.org/attachment.cgi?id=141506&action=edit
Fullscreen
Pressing alt+tab I eventually got able to see game menu. But it was not
interactable - even mouse hover. S
https://bugs.freedesktop.org/show_bug.cgi?id=10
--- Comment #6 from ilia ---
Yes, results are the same. Moreover, I attached screenshots specifically for
this case:
1. wine in desktop mode + fullscreen game
https://bugs.freedesktop.org/attachment.cgi?id=141398
2. wine in desktop mode + window
https://bugs.freedesktop.org/show_bug.cgi?id=10
--- Comment #5 from Axel Davy ---
Could you try to launch the game in a wine virtual desktop (see winecfg) see if
the issue is unaffected ?
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--- Comment #4 from ilia ---
Created attachment 141403
--> https://bugs.freedesktop.org/attachment.cgi?id=141403&action=edit
Windowed
Tried to click on menu items - I even heard it, but no
> err:d3dadapter:PRESENTPixmap FATAL ERROR: Trying to
https://bugs.freedesktop.org/show_bug.cgi?id=10
--- Comment #3 from ilia ---
Created attachment 141402
--> https://bugs.freedesktop.org/attachment.cgi?id=141402&action=edit
NINE ON log
env NINE_DEBUG=all GALLIUM_HUD="fps,requested-VRAM" LIBGL_DEBUG=verbose
GALLIUM_PRINT_OPTIONS=1 ST_DEBUG
https://bugs.freedesktop.org/show_bug.cgi?id=10
--- Comment #2 from ilia ---
Created attachment 141401
--> https://bugs.freedesktop.org/attachment.cgi?id=141401&action=edit
NINE OFF log
Output of
env NINE_DEBUG=all GALLIUM_HUD="fps,requested-VRAM" LIBGL_DEBUG=verbose
GALLIUM_PRINT_OPTIONS
https://bugs.freedesktop.org/show_bug.cgi?id=10
Axel Davy changed:
What|Removed |Added
CC||s...@das-labor.org
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--- Comment #1 from Axel Davy ---
Thank you for this bug report,
A similar issue for this game was reported long ago here:
https://github.com/iXit/Mesa-3D/issues/101
I had hoped it had been fixed since, but apparently not.
If you click someth
https://bugs.freedesktop.org/show_bug.cgi?id=10
Bug ID: 10
Summary: No 3D in "Vampire: The Masquerade - Bloodlines" when
d3d-nine enabled
Product: Mesa
Version: 18.2
Hardware: x86-64 (AMD64)
OS: Linu
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