https://bugs.freedesktop.org/show_bug.cgi?id=41221
Ian Romanick changed:
What|Removed |Added
Status|NEW |RESOLVED
Resolution|
https://bugs.freedesktop.org/show_bug.cgi?id=41221
Ian Romanick changed:
What|Removed |Added
CC||i...@freedesktop.org
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https://bugs.freedesktop.org/show_bug.cgi?id=41221
--- Comment #4 from Ian Romanick 2011-11-23 13:25:47 PST
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The examples from the Orange book use desktop OpenGL. OpenGL ES 2.0 has the
added restriction (compared to desktop OpenGL 2.x) that there *must* be both a
vertex shader and a fragment
https://bugs.freedesktop.org/show_bug.cgi?id=41221
--- Comment #3 from ondrej.pla...@seznam.cz 2011-11-23 06:55:10 PST ---
I forget my hardware set up
-Computer-
Processor: 2x Intel(R) Atom(TM) CPU N270 @ 1.60GHz
Memory: 2050MB (900MB used)
Operating System: Ubuntu 11.10
https://bugs.freedesktop.org/show_bug.cgi?id=41221
--- Comment #2 from ondrej.pla...@seznam.cz 2011-11-23 06:50:40 PST ---
Hello I have the same problem from the same application like minti
To download the application
svn checkout http://opengles-book-samples.googlecode.com/svn/trunk/LinuxX11
open
https://bugs.freedesktop.org/show_bug.cgi?id=41221
--- Comment #1 from Tapani Pälli 2011-10-18 03:12:42 PDT ---
What is the graphics HW used and can you upload the test application as an
attachment? Have you tried running es2tri in mesa demos? For me OpenGL ES 2.0
applications compile and run fin
https://bugs.freedesktop.org/show_bug.cgi?id=41221
minti changed:
What|Removed |Added
Priority|medium |highest
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