[Mesa-dev] [Bug 5002] indirect rendering of glDrawArrays() to an NVidia machine is broke.

2019-09-18 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=5002 GitLab Migration User changed: What|Removed |Added Resolution|--- |MOVED

[Mesa-dev] [Bug 5002] indirect rendering of glDrawArrays() to an NVidia machine is broke.

2011-06-30 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=5002 Trevor Forbes t...@internode.on.net changed: What|Removed |Added CC|

[Mesa-dev] [Bug 5002] indirect rendering of glDrawArrays() to an NVidia machine is broke.

2011-06-30 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=5002 --- Comment #8 from Trevor Forbes t...@internode.on.net 2011-06-30 21:39:59 PDT --- I also keep running into this problem with workstations running NVIDIA drivers 180. Try running Googleearth from a remote server for example.. Some people are