https://bugs.freedesktop.org/show_bug.cgi?id=73298

          Priority: medium
            Bug ID: 73298
          Assignee: mesa-dev@lists.freedesktop.org
           Summary: libcggl segfaults with mesa 10.1
          Severity: normal
    Classification: Unclassified
                OS: Linux (All)
          Reporter: anton.su...@gmail.com
          Hardware: Other
            Status: NEW
           Version: git
         Component: Other
           Product: Mesa

Games used libcggl (Awesomenauts, as axample) crashes with segfault on mesa
newer than 10.0. gdb backtrace shows next

#0  __memcpy_ssse3_rep () at
../sysdeps/i386/i686/multiarch/memcpy-ssse3-rep.S:181
#1  0xed571227 in memcpy (__len=64, __src=<error reading variable: Cannot
access memory at address 0xea4feb4c>, __dest=<optimized out>) at
/usr/include/i386-linux-gnu/bits/string3.h:51
#2  _mesa_ProgramLocalParameters4fvEXT (target=<error reading variable: Cannot
access memory at address 0xea4feb40>, index=<error reading variable: Cannot
access memory at address 0xea4feb44>, 
    count=<error reading variable: Cannot access memory at address 0xea4feb48>,
params=<error reading variable: Cannot access memory at address 0xea4feb4c>) at
../../../../src/mesa/main/arbprogram.c:551
#3  0xf7338ac0 in ?? () from
/home/asudak/.local/share/Steam/SteamApps/common/Awesomenauts/lib/libCgGL.so
Cannot access memory at address 0xea4feb40

I start getting this issue after some change before 2013-11-21.

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