[Mesa-dev] [Bug 91673] Segfault when calling glTexSubImage2D on storage texture to bound FBO

2015-08-21 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=91673 --- Comment #6 from Dongseong Hwang dongseong.hw...@intel.com --- Wow, cool. Tapani Pälli, thank you for this quick fix. -- You are receiving this mail because: You are the QA Contact for the bug. ___

[Mesa-dev] [Bug 91673] Segfault when calling glTexSubImage2D on storage texture to bound FBO

2015-08-21 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=91673 Tapani Pälli lem...@gmail.com changed: What|Removed |Added Status|ASSIGNED|RESOLVED

[Mesa-dev] [Bug 91673] Segfault when calling glTexSubImage2D on storage texture to bound FBO

2015-08-20 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=91673 --- Comment #4 from Tapani Pälli lem...@gmail.com --- (In reply to Dongseong Hwang from comment #3) (In reply to Tapani Pälli from comment #2) With a bit of testing it seems things work fine if glTexStorage2D call is moved to happen right

[Mesa-dev] [Bug 91673] Segfault when calling glTexSubImage2D on storage texture to bound FBO

2015-08-20 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=91673 Tapani Pälli lem...@gmail.com changed: What|Removed |Added Status|NEW |ASSIGNED

[Mesa-dev] [Bug 91673] Segfault when calling glTexSubImage2D on storage texture to bound FBO

2015-08-19 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=91673 --- Comment #3 from Dongseong Hwang dongseong.hw...@intel.com --- (In reply to Tapani Pälli from comment #2) With a bit of testing it seems things work fine if glTexStorage2D call is moved to happen right after first glBindTexture call (this is

[Mesa-dev] [Bug 91673] Segfault when calling glTexSubImage2D on storage texture to bound FBO

2015-08-18 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=91673 Michel Dänzer mic...@daenzer.net changed: What|Removed |Added Component|GLX |Mesa core

[Mesa-dev] [Bug 91673] Segfault when calling glTexSubImage2D on storage texture to bound FBO

2015-08-18 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=91673 --- Comment #1 from Michel Dänzer mic...@daenzer.net --- Created attachment 117750 -- https://bugs.freedesktop.org/attachment.cgi?id=117750action=edit GDB backtrace -- You are receiving this mail because: You are the QA Contact for the bug.

[Mesa-dev] [Bug 91673] Segfault when calling glTexSubImage2D on storage texture to bound FBO

2015-08-18 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=91673 Bug ID: 91673 Summary: Segfault when calling glTexSubImage2D on storage texture to bound FBO Product: Mesa Version: 10.5 Hardware: x86-64 (AMD64) OS: Linux

[Mesa-dev] [Bug 91673] Segfault when calling glTexSubImage2D on storage texture to bound FBO

2015-08-18 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=91673 --- Comment #2 from Tapani Pälli lem...@gmail.com --- With a bit of testing it seems things work fine if glTexStorage2D call is moved to happen right after first glBindTexture call (this is also how is being done in some Piglit tests). Maybe this