[Mesa-dev] [Bug 94148] Framebuffer considered invalid when a draw call is done before glCheckFramebufferStatus

2016-04-01 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=94148 Jannik Vogel changed: What|Removed |Added QA Contact|mesa-dev@lists.freedesktop. |intel-3d-bugs@lists.freedes

[Mesa-dev] [Bug 94148] Framebuffer considered invalid when a draw call is done before glCheckFramebufferStatus

2016-02-15 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=94148 Michel Dänzer changed: What|Removed |Added Attachment #121750|text/plain |application/x-xz mime type|

[Mesa-dev] [Bug 94148] Framebuffer considered invalid when a draw call is done before glCheckFramebufferStatus

2016-02-14 Thread bugzilla-daemon
https://bugs.freedesktop.org/show_bug.cgi?id=94148 Bug ID: 94148 Summary: Framebuffer considered invalid when a draw call is done before glCheckFramebufferStatus Product: Mesa Version: git Hardware: x86-64 (AMD64)