Re: [Mesa-dev] [Mesa-stable] [PATCH 1/3] radv: Set active_stages the same whether or not shaders were cached

2018-06-01 Thread Dylan Baker
Quoting Alex Smith (2018-05-31 08:44:18) > With GFX9 merged shaders, active_stages would be set to the original > stages specified if shaders were not cached, but to the stages still > present after merging if they were. > > Be consistent and use the original stages. > > Signed-off-by: Alex Smith

Re: [Mesa-dev] [Mesa-stable] [PATCH 1/3] radv: Set active_stages the same whether or not shaders were cached

2018-06-01 Thread Alex Smith
On 1 June 2018 at 15:48, Dylan Baker wrote: > Quoting Alex Smith (2018-05-31 08:44:18) > > With GFX9 merged shaders, active_stages would be set to the original > > stages specified if shaders were not cached, but to the stages still > > present after merging if they were. > > > > Be consistent an

Re: [Mesa-dev] [Mesa-stable] [PATCH 1/3] radv: Set active_stages the same whether or not shaders were cached

2018-06-01 Thread Dylan Baker
Quoting Alex Smith (2018-06-01 07:56:38) > On 1 June 2018 at 15:48, Dylan Baker wrote: > > Quoting Alex Smith (2018-05-31 08:44:18) > > With GFX9 merged shaders, active_stages would be set to the original > > stages specified if shaders were not cached, but to the stages still > >

Re: [Mesa-dev] [Mesa-stable] [PATCH 1/3] radv: Set active_stages the same whether or not shaders were cached

2018-06-01 Thread Samuel Pitoiset
On 06/01/2018 05:48 PM, Dylan Baker wrote: Quoting Alex Smith (2018-06-01 07:56:38) On 1 June 2018 at 15:48, Dylan Baker wrote: Quoting Alex Smith (2018-05-31 08:44:18) > With GFX9 merged shaders, active_stages would be set to the original > stages specified if shaders were no

Re: [Mesa-dev] [Mesa-stable] [PATCH 1/3] radv: Set active_stages the same whether or not shaders were cached

2018-06-01 Thread Alex Smith
On 1 June 2018 at 16:58, Samuel Pitoiset wrote: > > > On 06/01/2018 05:48 PM, Dylan Baker wrote: > >> Quoting Alex Smith (2018-06-01 07:56:38) >> >>> On 1 June 2018 at 15:48, Dylan Baker wrote: >>> >>> Quoting Alex Smith (2018-05-31 08:44:18) >>> > With GFX9 merged shaders, active_stag

Re: [Mesa-dev] [Mesa-stable] [PATCH 1/3] radv: Set active_stages the same whether or not shaders were cached

2018-06-01 Thread Samuel Pitoiset
On 06/01/2018 06:28 PM, Alex Smith wrote: On 1 June 2018 at 16:58, Samuel Pitoiset > wrote: On 06/01/2018 05:48 PM, Dylan Baker wrote: Quoting Alex Smith (2018-06-01 07:56:38) On 1 June 2018 at 15:48, Dylan Baker mailto:dy...@pnwbak

Re: [Mesa-dev] [Mesa-stable] [PATCH 1/3] radv: Set active_stages the same whether or not shaders were cached

2018-06-01 Thread Dylan Baker
Quoting Samuel Pitoiset (2018-06-01 08:58:42) > > > On 06/01/2018 05:48 PM, Dylan Baker wrote: > > Quoting Alex Smith (2018-06-01 07:56:38) > >> On 1 June 2018 at 15:48, Dylan Baker wrote: > >> > >> Quoting Alex Smith (2018-05-31 08:44:18) > >> > With GFX9 merged shaders, active_stages

Re: [Mesa-dev] [Mesa-stable] [PATCH 1/3] radv: Set active_stages the same whether or not shaders were cached

2018-06-04 Thread Alex Smith
On 1 June 2018 at 22:51, Dylan Baker wrote: > Quoting Samuel Pitoiset (2018-06-01 08:58:42) > > > > > > On 06/01/2018 05:48 PM, Dylan Baker wrote: > > > Quoting Alex Smith (2018-06-01 07:56:38) > > >> On 1 June 2018 at 15:48, Dylan Baker wrote: > > >> > > >> Quoting Alex Smith (2018-05-31 0