Re: [Mesa-dev] [Mesa-stable] [PATCH 1/4] mesa: Expose function to calculate whether a shader image unit is valid.

2015-10-07 Thread Ian Romanick
On 09/03/2015 06:53 AM, Francisco Jerez wrote: > A future commit will remove all texture object-dependent derived state > from the image unit struct to make validation unnecessary on texture > state changes. Instead of checking gl_image_unit::_Valid drivers will > be required to call this function

Re: [Mesa-dev] [Mesa-stable] [PATCH 1/4] mesa: Expose function to calculate whether a shader image unit is valid.

2015-10-07 Thread Emil Velikov
On 24 September 2015 at 11:45, Emil Velikov wrote: > Hi all, > > On 3 September 2015 at 14:53, Francisco Jerez wrote: >> A future commit will remove all texture object-dependent derived state >> from the image unit struct to make validation unnecessary on texture >> state changes. Instead of che

Re: [Mesa-dev] [Mesa-stable] [PATCH 1/4] mesa: Expose function to calculate whether a shader image unit is valid.

2015-09-24 Thread Emil Velikov
Hi all, On 3 September 2015 at 14:53, Francisco Jerez wrote: > A future commit will remove all texture object-dependent derived state > from the image unit struct to make validation unnecessary on texture > state changes. Instead of checking gl_image_unit::_Valid drivers will > be required to ca