On 09/03/2015 06:53 AM, Francisco Jerez wrote:
> A future commit will remove all texture object-dependent derived state
> from the image unit struct to make validation unnecessary on texture
> state changes. Instead of checking gl_image_unit::_Valid drivers will
> be required to call this function
On 24 September 2015 at 11:45, Emil Velikov wrote:
> Hi all,
>
> On 3 September 2015 at 14:53, Francisco Jerez wrote:
>> A future commit will remove all texture object-dependent derived state
>> from the image unit struct to make validation unnecessary on texture
>> state changes. Instead of che
Hi all,
On 3 September 2015 at 14:53, Francisco Jerez wrote:
> A future commit will remove all texture object-dependent derived state
> from the image unit struct to make validation unnecessary on texture
> state changes. Instead of checking gl_image_unit::_Valid drivers will
> be required to ca