Re: [Mesa-dev] [PATCH/RFC] glsl: allow redeclaring variables as 'precise invariant'

2018-10-30 Thread Erik Faye-Lund
Ping? (Added Timothy the the CC-list, as he's the most recent person to modify the parser, it seems) On Wed, 2018-08-29 at 13:59 +0200, Erik Faye-Lund wrote: > Ping? > > On on., aug. 22, 2018 at 7:34 PM, Erik Faye-Lund < > erik.faye-l...@collabora.com> wrote: > > There's seems to be nothing in

Re: [Mesa-dev] [PATCH/RFC] glsl: allow redeclaring variables as 'precise invariant'

2018-08-29 Thread Erik Faye-Lund
Ping? On on., aug. 22, 2018 at 7:34 PM, Erik Faye-Lund wrote: There's seems to be nothing in the GLSL (ES) specifications that diallow redeclaring a variable as both 'precise' and 'invariant' in the same statement. But the way the parse-rules are structured this fails to parse, because this

[Mesa-dev] [PATCH/RFC] glsl: allow redeclaring variables as 'precise invariant'

2018-08-22 Thread Erik Faye-Lund
There's seems to be nothing in the GLSL (ES) specifications that diallow redeclaring a variable as both 'precise' and 'invariant' in the same statement. But the way the parse-rules are structured this fails to parse, because this is handled in single_declaration, which has an exhaustive list of