Re: [Mesa-dev] [PATCH] draw: handle more TGSI_SEMANTIC_COLOR indices

2017-07-07 Thread Brian Paul
Reviewed-by: Brian Paul On 07/07/2017 04:15 PM, srol...@vmware.com wrote: From: Roland Scheidegger It could only handle indices 0/1, otherwise what happened was bad (accessing array out of bounds, no crash but kind of random). This is enough for the

[Mesa-dev] [PATCH] draw: handle more TGSI_SEMANTIC_COLOR indices

2017-07-07 Thread sroland
From: Roland Scheidegger It could only handle indices 0/1, otherwise what happened was bad (accessing array out of bounds, no crash but kind of random). This is enough for the gl state tracker (primary/secondary color) but not enough for some other state trackers (d3d9 has no