- Original Message -
From: Roland Scheidegger srol...@vmware.com
Since with llvm execution parts of sampler view and sampler state is baked
into
the shader, we need to revalidate otherwise the wrong shader might get used.
(Not completely sure but I think this would not be required
From: Roland Scheidegger srol...@vmware.com
Since with llvm execution parts of sampler view and sampler state is baked into
the shader, we need to revalidate otherwise the wrong shader might get used.
(Not completely sure but I think this would not be required for non-llvm case,
along with