Re: [Mesa-dev] [PATCH] glsl/mesa: move duplicate shader fields into new struct gl_shader_info

2016-06-29 Thread Iago Toral
Reviewed-by: Iago Toral Quiroga On Thu, 2016-06-30 at 14:49 +1000, Timothy Arceri wrote: > --- > > This applys on top of https://patchwork.freedesktop.org/series/9217/ > with hasn't landed just yet. > > src/compiler/glsl/glsl_parser_extras.cpp | 57 +++ > src/compiler/glsl/glsl_to_nir

[Mesa-dev] [PATCH] glsl/mesa: move duplicate shader fields into new struct gl_shader_info

2016-06-29 Thread Timothy Arceri
--- This applys on top of https://patchwork.freedesktop.org/series/9217/ with hasn't landed just yet. src/compiler/glsl/glsl_parser_extras.cpp | 57 +++ src/compiler/glsl/glsl_to_nir.cpp | 10 +- src/compiler/glsl/link_varyings.cpp| 2 +- src/compiler/glsl/linker.cpp