On 27/03/17 08:44, Timothy Arceri wrote:
I'm actually wondering if we still even need the index at all? After
bfa95997c4ecf74a329a047359d5e8d1217da49b and
b607aad8e1a40c473176e31e11deaa26477c54c0 we should be able to just
always set CompileStatus to skipped and fallback to a recompile should
the
I'm actually wondering if we still even need the index at all? After
bfa95997c4ecf74a329a047359d5e8d1217da49b and
b607aad8e1a40c473176e31e11deaa26477c54c0 we should be able to just
always set CompileStatus to skipped and fallback to a recompile should
the linked program not be found in the
Even though the programs themselves stay in cache and are loaded, the
shader keys can be evicted separately. If that happens, unnecessary
compiles are caused that waste time, and no matter how many times the
program is re-run, performance never recovers to the levels of first
hot cache run. To