Re: [Mesa-dev] [PATCH] glsl: Classify "layout" like other identifiers.

2013-07-30 Thread Carl Worth
Kenneth Graunke writes: > Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=64087 .. > Cc: mesa-sta...@lists.freedesktop.org Picked for 9.1. Thanks. -Carl -- carl.d.wo...@intel.com pgpn3imSF9FUf.pgp Description: PGP signature ___ mesa-dev mail

Re: [Mesa-dev] [PATCH] glsl: Classify "layout" like other identifiers.

2013-07-26 Thread Matt Turner
On Fri, Jul 26, 2013 at 12:34 PM, Kenneth Graunke wrote: > When "layout" isn't being lexed as LAYOUT_TOK, we should treat it like > an ordinary identifier. This means we need to classify it to determine > whether we should return IDENTIFIER, TYPE_IDENTIFIER, or NEW_IDENTIFIER. > > Fixes the WebGL

[Mesa-dev] [PATCH] glsl: Classify "layout" like other identifiers.

2013-07-26 Thread Kenneth Graunke
When "layout" isn't being lexed as LAYOUT_TOK, we should treat it like an ordinary identifier. This means we need to classify it to determine whether we should return IDENTIFIER, TYPE_IDENTIFIER, or NEW_IDENTIFIER. Fixes the WebGL conformance test "shader-with-non-reserved-words." Bugzilla: http