Re: [Mesa-dev] [PATCH] glsl: Drop the ES requirement that VS outputs must be flat qualified.

2016-10-05 Thread Timothy Arceri
The code looks correct. Assuming this is meant to be removed from all versions (I couldn't tell from a quick skim over the bug). Reviewed-by: Timothy Arceri ___ mesa-dev mailing list mesa-dev@lists.freedesktop.org https://lists.freedesktop.org/mailman

[Mesa-dev] [PATCH] glsl: Drop the ES requirement that VS outputs must be flat qualified.

2016-10-05 Thread Kenneth Graunke
Several conformance tests violate this requirement: ES31-CTS.core.tessellation_shader.max_patch_vertices ES31-CTS.core.tessellation_shader.tessellation_control_to_tessellation_evaluation.data_pass_through I submitted a merge request to fix the conformance tests, but Khronos opted to drop this GLS