Re: [Mesa-dev] [PATCH] glsl: stop allocating memory for UBOs during linking

2016-07-05 Thread Samuel Iglesias Gonsálvez
On 02/07/16 12:02, Timothy Arceri wrote: > This just stops counting and assigning a storage location for > these uniforms, the count is only used to create the uniform storage. > > This uniform types don't use this storage. s/This/These Reviewed-by: Samuel Iglesias Gonsálvez > --- > src/compi

[Mesa-dev] [PATCH] glsl: stop allocating memory for UBOs during linking

2016-07-02 Thread Timothy Arceri
This just stops counting and assigning a storage location for these uniforms, the count is only used to create the uniform storage. This uniform types don't use this storage. --- src/compiler/glsl/link_uniforms.cpp | 13 - 1 file changed, 8 insertions(+), 5 deletions(-) diff --git a/