Re: [Mesa-dev] [PATCH] glsl_to_nir: fix ir_binop_vector_extract handling

2018-04-18 Thread Andriy Khulap
Marek, thanks for suggestion. But I've tested your patch and, unfortunately, it doesn't fix the https://bugs.freedesktop.org/show_bug.cgi?id=105438 Regards, Andriy. On Tue, Apr 17, 2018 at 8:33 PM, Marek Olšák wrote: >

Re: [Mesa-dev] [PATCH] glsl_to_nir: fix ir_binop_vector_extract handling

2018-04-17 Thread Marek Olšák
Actually, if you just apply my patch, it should fix glsl_to_nir too. Marek On Tue, Apr 17, 2018 at 1:31 PM, Marek Olšák wrote: > Skipping an instruction is incorrect. > > I recommend something like this: https://patchwork.freedesktop. > org/patch/217304/ > > Marek > > > > On

Re: [Mesa-dev] [PATCH] glsl_to_nir: fix ir_binop_vector_extract handling

2018-04-17 Thread Marek Olšák
Skipping an instruction is incorrect. I recommend something like this: https://patchwork.freedesktop.org/patch/217304/ Marek On Tue, Apr 3, 2018 at 8:32 AM, Andriy Khulap wrote: > Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105438 > Signed-off-by: Andriy

Re: [Mesa-dev] [PATCH] glsl_to_nir: fix ir_binop_vector_extract handling

2018-04-17 Thread Andriy Khulap
Ping On Tue, Apr 3, 2018 at 3:32 PM, Andriy Khulap wrote: > Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105438 > Signed-off-by: Andriy Khulap > Signed-off-by: Vadym Shovkoplias > --- >

[Mesa-dev] [PATCH] glsl_to_nir: fix ir_binop_vector_extract handling

2018-04-03 Thread Andriy Khulap
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105438 Signed-off-by: Andriy Khulap Signed-off-by: Vadym Shovkoplias --- src/compiler/glsl/glsl_to_nir.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git