On Tue, 2017-07-25 at 11:43 +0100, Emil Velikov wrote:
> On 25 July 2017 at 09:12, Nicolai Hähnle wrote:
> > On 21.07.2017 16:57, Emil Velikov wrote:
> > >
> > > From: Emil Velikov
> > >
> > > The correct offset is 322 as opposed to 332.
> > > Broken since the rework of GET_DISPATCH back in ~20
On 25 July 2017 at 09:12, Nicolai Hähnle wrote:
> On 21.07.2017 16:57, Emil Velikov wrote:
>>
>> From: Emil Velikov
>>
>> The correct offset is 322 as opposed to 332.
>> Broken since the rework of GET_DISPATCH back in ~2012.
>
>
> This is kind of amazing. How did you run into this?
>
Looking at [
On 21.07.2017 16:57, Emil Velikov wrote:
From: Emil Velikov
The correct offset is 322 as opposed to 332.
Broken since the rework of GET_DISPATCH back in ~2012.
This is kind of amazing. How did you run into this?
Maybe add a simple touch test to piglit?
Maybe use _gloffset_AreTexturesResiden
From: Emil Velikov
The correct offset is 322 as opposed to 332.
Broken since the rework of GET_DISPATCH back in ~2012.
Cc: mesa-sta...@lists.freedesktop.org
Cc: Ian Romanick
Fixes 99fee476a102 ("glx: Don't use glapitable.h at all")
Signed-off-by: Emil Velikov
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I'm looking if we can purge mo