If any component used the ZERO or ONE swizzle, its corresponding member
in the `swizzle` array would never be initialized. We *mostly* got away
with this, except when that memory happened to contain a value that
clobbered another channel when combined using BRW_SWIZZLE4().
NOTE: This is a candidat
On 07/23/2013 03:26 AM, Chris Forbes wrote:
If any component used the ZERO or ONE swizzle, its corresponding member
in the `swizzle` array would never be initialized. We *mostly* got away
with this, except when that memory happened to contain a value that
clobbered another channel when combined u
On 07/23/2013 03:26 AM, Chris Forbes wrote:
If any component used the ZERO or ONE swizzle, its corresponding member
in the `swizzle` array would never be initialized. We *mostly* got away
with this, except when that memory happened to contain a value that
clobbered another channel when combined u
Chris Forbes writes:
> NOTE: This is a candidate for stable branches.
Thanks. I've now picked this to a 9.1 branch which I plan to push out
soon.
-Carl
--
carl.d.wo...@intel.com
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