On Tue, Oct 28, 2014 at 1:19 AM, Kenneth Graunke wrote:
> The GL functions and driver hooks use corresponding names---for example,
> glMapBufferRange and Driver.MapBufferRange. But our implementation was
> called "intel_bufferobj_map_range," which has the words "map" and
> "buffer" swapped, as we
The GL functions and driver hooks use corresponding names---for example,
glMapBufferRange and Driver.MapBufferRange. But our implementation was
called "intel_bufferobj_map_range," which has the words "map" and
"buffer" swapped, as well as randomly adding "obj."
FlushMappedBufferRange was even tri