On 11/18/2011 04:19 PM, Chad Versace wrote:
> For all texture targets except GL_TEXTURE_CUBE_MAP, the 'nr_images' and
> 'depth' fields of intel_mipmap_level were identical. In the exceptional
> case, nr_images == 6 and depth == 1.
>
> It is simple to determine if a texture is a cube or not, so th
For all texture targets except GL_TEXTURE_CUBE_MAP, the 'nr_images' and
'depth' fields of intel_mipmap_level were identical. In the exceptional
case, nr_images == 6 and depth == 1.
It is simple to determine if a texture is a cube or not, so the presence
of two fields here was not helpful. Worse,