That capability requires integer handling and that's not yet active,
ending with a failure in draw-non-instanced unless you force it on.
See bug 51366.
Frankly, I'd rather have that patch rejected and integer/glsl 130
capability activated instead. There still are things missing, but
they
On 25.06.2012 08:37, Olivier Galibert wrote:
That capability requires integer handling and that's not yet active,
ending with a failure in draw-non-instanced unless you force it on.
See bug 51366.
Frankly, I'd rather have that patch rejected and integer/glsl 130
capability activated
- Original Message -
That capability requires integer handling and that's not yet active,
ending with a failure in draw-non-instanced unless you force it on.
See bug 51366.
Frankly, I'd rather have that patch rejected and integer/glsl 130
capability activated instead. There
On Mon, Jun 25, 2012 at 05:34:25AM -0700, Jose Fonseca wrote:
- Original Message -
That capability requires integer handling and that's not yet active,
ending with a failure in draw-non-instanced unless you force it on.
See bug 51366.
Frankly, I'd rather have that patch
- Original Message -
On Mon, Jun 25, 2012 at 05:34:25AM -0700, Jose Fonseca wrote:
- Original Message -
That capability requires integer handling and that's not yet
active,
ending with a failure in draw-non-instanced unless you force it
on.
See bug 51366.