So... any objections to this approach? All the other gs5 bits are in
for mesa/st now.
On Sat, Aug 9, 2014 at 11:01 PM, Ilia Mirkin wrote:
> The ARB_gpu_shader5 extension is made up of a lot of small sub-parts.
> Instead of adding PIPE_CAP's for each of these, just rely on the GLSL
> version repor
The ARB_gpu_shader5 extension is made up of a lot of small sub-parts.
Instead of adding PIPE_CAP's for each of these, just rely on the GLSL
version reported by the pipe driver. The remaining extensions lend
themselves naturally to being checked through a single CAP.
Signed-off-by: Ilia Mirkin
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