On 01/03/2012 02:11 PM, Paul Berry wrote:
Previously we were using
gl_transform_feedback_object::Buffers[i]-Name to service an indexed
get request for GL_TRANSFORM_FEEDBACK_BUFFER_BINDING. However, if no
buffer has been bound, gl_transform_feedback_object::Buffers[i] is
NULL, so this was
Previously we were using
gl_transform_feedback_object::Buffers[i]-Name to service an indexed
get request for GL_TRANSFORM_FEEDBACK_BUFFER_BINDING. However, if no
buffer has been bound, gl_transform_feedback_object::Buffers[i] is
NULL, so this was causing a segfault.
This patch switches to using