Hi Brian,
I think I've pushed this patch. Could you verify that I haven't broken
anything?
Thanks!
Courtney
On Fri, Jun 6, 2014 at 7:20 PM, Brian Paul bri...@vmware.com wrote:
Reviewed-by: Brian Paul bri...@vmware.com
Do you need someone to commit/push this for you?
-Brian
On
Whoops, yes, you're right. ftell() of SEEK_END and strlen() are returning
the same value, which does not include the terminating zero. Updated patch
below.
We use this quite a bit, much faster than editing large apitrace files
Thanks,
-C
Signed-off-by: Cody Northrop c...@lunarg.com
---
Reviewed-by: Brian Paul bri...@vmware.com
Do you need someone to commit/push this for you?
-Brian
On 06/06/2014 12:04 PM, Cody Northrop wrote:
Whoops, yes, you're right. ftell() of SEEK_END and strlen() are
returning the same value, which does not include the terminating zero.
Updated patch
The fixed size is insufficient for shaders I'm debugging. Rather than just
bump it up, make it dynamic.
Thanks,
-C
Signed-off-by: Cody Northrop c...@lunarg.com
---
src/mesa/main/shaderapi.c | 14 +++---
1 file changed, 11 insertions(+), 3 deletions(-)
diff --git
On 06/05/2014 10:47 AM, Cody Northrop wrote:
The fixed size is insufficient for shaders I'm debugging. Rather than
just bump it up, make it dynamic.
Thanks,
-C
Signed-off-by: Cody Northrop c...@lunarg.com mailto:c...@lunarg.com
---
src/mesa/main/shaderapi.c | 14 +++---
1 file