On Wed, Sep 9, 2015 at 12:41 PM, Chris Wilson wrote:
> On Wed, Sep 09, 2015 at 12:09:40PM +0200, Erik Faye-Lund wrote:
>> On Wed, Sep 9, 2015 at 11:25 AM, Chris Wilson
>> wrote:
>> > On Wed, Sep 09, 2015 at 11:11:59AM +0200, Erik Faye-Lund wrote:
>> >> On Thu, Sep 3, 2015 at 6:05 PM, Chris Wilso
On Wed, Sep 09, 2015 at 12:09:40PM +0200, Erik Faye-Lund wrote:
> On Wed, Sep 9, 2015 at 11:25 AM, Chris Wilson
> wrote:
> > On Wed, Sep 09, 2015 at 11:11:59AM +0200, Erik Faye-Lund wrote:
> >> On Thu, Sep 3, 2015 at 6:05 PM, Chris Wilson
> >> wrote:
> >> > If the user supplies a pixel format o
On Wed, Sep 9, 2015 at 11:25 AM, Chris Wilson wrote:
> On Wed, Sep 09, 2015 at 11:11:59AM +0200, Erik Faye-Lund wrote:
>> On Thu, Sep 3, 2015 at 6:05 PM, Chris Wilson
>> wrote:
>> > If the user supplies a pixel format of GL_RGB + GL_UNSIGNED_SHORT_5_6_5
>> > and specifies a generic unsized GL_RG
On Wed, Sep 09, 2015 at 11:11:59AM +0200, Erik Faye-Lund wrote:
> On Thu, Sep 3, 2015 at 6:05 PM, Chris Wilson wrote:
> > If the user supplies a pixel format of GL_RGB + GL_UNSIGNED_SHORT_5_6_5
> > and specifies a generic unsized GL_RGB internal format, match that to a
> > texture format of MESA_F
On Thu, Sep 3, 2015 at 6:05 PM, Chris Wilson wrote:
> If the user supplies a pixel format of GL_RGB + GL_UNSIGNED_SHORT_5_6_5
> and specifies a generic unsized GL_RGB internal format, match that to a
> texture format of MESA_FORMAT_B5G6R5 if supported by the hardware.
>
> Noticed while playing wit
On Thu, Sep 03, 2015 at 11:08:11AM -0700, Ian Romanick wrote:
> On 09/03/2015 09:05 AM, Chris Wilson wrote:
> > If the user supplies a pixel format of GL_RGB + GL_UNSIGNED_SHORT_5_6_5
> > and specifies a generic unsized GL_RGB internal format, match that to a
> > texture format of MESA_FORMAT_B5G6R
On 09/03/2015 09:05 AM, Chris Wilson wrote:
> If the user supplies a pixel format of GL_RGB + GL_UNSIGNED_SHORT_5_6_5
> and specifies a generic unsized GL_RGB internal format, match that to a
> texture format of MESA_FORMAT_B5G6R5 if supported by the hardware.
>
> Noticed while playing with mesa-d
On Thu, Sep 03, 2015 at 12:15:50PM -0400, Ilia Mirkin wrote:
> On Thu, Sep 3, 2015 at 12:05 PM, Chris Wilson
> wrote:
> > If the user supplies a pixel format of GL_RGB + GL_UNSIGNED_SHORT_5_6_5
> > and specifies a generic unsized GL_RGB internal format, match that to a
> > texture format of MESA_
On Thu, Sep 3, 2015 at 12:05 PM, Chris Wilson wrote:
> If the user supplies a pixel format of GL_RGB + GL_UNSIGNED_SHORT_5_6_5
> and specifies a generic unsized GL_RGB internal format, match that to a
> texture format of MESA_FORMAT_B5G6R5 if supported by the hardware.
>
> Noticed while playing wi
If the user supplies a pixel format of GL_RGB + GL_UNSIGNED_SHORT_5_6_5
and specifies a generic unsized GL_RGB internal format, match that to a
texture format of MESA_FORMAT_B5G6R5 if supported by the hardware.
Noticed while playing with mesa-demos/teximage:
TexImage(RGB/565 256 x 256): 79.8 im
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