On Thu, Aug 28, 2014 at 3:36 PM, Roland Scheidegger wrote:
> Oops there's a bug in there, I'll send out a new version (we only pass a
> one pixel sized array).
> FWIW the msaa case also has its issues (generates a warning in
> store_texsubimage, I guess that's pretty harmless though at the very
>
From: Roland Scheidegger
mesa was creating a cube map array texture with just one layer, which is
not legal. This caused an assertion failure when using that texture later
in llvmpipe (when enabling cube map arrays) since it verifies the number
of layers in the view is divisible by 6 (the samplin
Oops there's a bug in there, I'll send out a new version (we only pass a
one pixel sized array).
FWIW the msaa case also has its issues (generates a warning in
store_texsubimage, I guess that's pretty harmless though at the very
least the default value is going not to be what it should but who care
Reviewed-by: Ian Romanick
On 08/27/2014 06:00 PM, srol...@vmware.com wrote:
> From: Roland Scheidegger
>
> mesa was creating a cube map array texture with just one layer, which is
> not legal. This caused an assertion failure when using that texture later
> in llvmpipe (when enabling cube map a
From: Roland Scheidegger
mesa was creating a cube map array texture with just one layer, which is
not legal. This caused an assertion failure when using that texture later
in llvmpipe (when enabling cube map arrays) since it verifies the number
of layers in the view is divisible by 6 (the samplin