I vaguely remember glslang doing something similar when computing
offsets. This, and other xfb corner cases, were the reason I
thought/concluded it would made sense to let glslang (or any other
frontend) to do the offset assignment also for structs, so SPIR-V
consuming drivers didn't need to ha
Fixes: 19064b8c "nir: Add a pass for gathering transform feedback info"
Cc: Alejandro PiƱeiro
---
src/compiler/nir/nir_gather_xfb_info.c | 44 ++
1 file changed, 44 insertions(+)
diff --git a/src/compiler/nir/nir_gather_xfb_info.c
b/src/compiler/nir/nir_gather_xfb_info.c