If you wanted to be extra spiffy, you could add a discard helper to
nir_builder and make it do it automatically :)
In any case,
Reviewed-by: Jason Ekstrand
On Fri, Aug 26, 2016 at 6:13 PM, Eric Anholt wrote:
> vc4 is about to start using the shader info
vc4 is about to start using the shader info field to set up discard
handling.
---
src/compiler/nir/nir_lower_bitmap.c | 2 ++
src/compiler/nir/nir_lower_clip.c | 2 ++
2 files changed, 4 insertions(+)
diff --git a/src/compiler/nir/nir_lower_bitmap.c
b/src/compiler/nir/nir_lower_bitmap.c
index