[Mesa-dev] [PATCH] nvc0: keep track of cb bindings per buffer, use for upload settings

2015-09-09 Thread Ilia Mirkin
CB updates to bound buffers need to go through the CB_DATA endpoints, otherwise the shader may not notice that the updates happened. Furthermore, these updates have to go in to the same address as the bound buffer, otherwise, again, the shader may not notice updates. So we keep track of all the

Re: [Mesa-dev] [PATCH] nvc0: keep track of cb bindings per buffer, use for upload settings

2015-09-09 Thread Ilia Mirkin
On Wed, Sep 9, 2015 at 3:17 AM, Ilia Mirkin wrote: > CB updates to bound buffers need to go through the CB_DATA endpoints, > otherwise the shader may not notice that the updates happened. > Furthermore, these updates have to go in to the same address as the > bound buffer,