Re: [Mesa-dev] [PATCH] r600: fix cubemap arrays

2017-11-15 Thread Marc Dietrich
Hi Dave, Am Dienstag, 14. November 2017, 23:28:38 CET schrieb Dave Airlie: > From: Dave Airlie > > A lot of cubemap array piglits fail, port the texture type > picking code from radeonsi which seems to fix most of them. > > For images I will port the rest of the code. > > Fixes: > getteximage-

Re: [Mesa-dev] [PATCH] r600: fix cubemap arrays

2017-11-14 Thread Roland Scheidegger
Makes sense. Reviewed-by: Roland Scheidegger Am 14.11.2017 um 23:28 schrieb Dave Airlie: > From: Dave Airlie > > A lot of cubemap array piglits fail, port the texture type > picking code from radeonsi which seems to fix most of them. > > For images I will port the rest of the code. > > Fixes

[Mesa-dev] [PATCH] r600: fix cubemap arrays

2017-11-14 Thread Dave Airlie
From: Dave Airlie A lot of cubemap array piglits fail, port the texture type picking code from radeonsi which seems to fix most of them. For images I will port the rest of the code. Fixes: getteximage-depth gl_texture_cube_map_array-* fbo-generatemipmap-cubemap array getteximage-targets cube_ar