Reviewed-by: Bas Nieuwenhuizen
On Fri, Jul 7, 2017 at 12:10 AM, Dave Airlie wrote:
> From: Dave Airlie
>
> Since radv uses compute rings and we can't know when we are setting
> up the shaders what ring they are to be used on, we should just use
> the default xnack setting. This may be suboptima
From: Dave Airlie
Since radv uses compute rings and we can't know when we are setting
up the shaders what ring they are to be used on, we should just use
the default xnack setting. This may be suboptimal in some places,
but if we hit a problem, we likely should try and address this
between llvm a