Re: [Mesa-dev] [PATCH] radv: fix DCC enablement since partial MSAA implementation

2018-04-25 Thread Samuel Pitoiset
On 04/25/2018 05:10 PM, Bas Nieuwenhuizen wrote: Oops. Yes, oops. :) Reviewed-by: Bas Nieuwenhuizen On Wed, Apr 25, 2018 at 10:56 AM, Samuel Pitoiset wrote: dcc_msaa_allowed is always false on GFX9+ and only true on VI if RADV_PERFTEST=dccmsaa is set. This means DCC was disabled in som

Re: [Mesa-dev] [PATCH] radv: fix DCC enablement since partial MSAA implementation

2018-04-25 Thread Bas Nieuwenhuizen
Oops. Reviewed-by: Bas Nieuwenhuizen On Wed, Apr 25, 2018 at 10:56 AM, Samuel Pitoiset wrote: > dcc_msaa_allowed is always false on GFX9+ and only true on VI > if RADV_PERFTEST=dccmsaa is set. This means DCC was disabled > in some situations where it should not. > > This is likely going to fix

[Mesa-dev] [PATCH] radv: fix DCC enablement since partial MSAA implementation

2018-04-25 Thread Samuel Pitoiset
dcc_msaa_allowed is always false on GFX9+ and only true on VI if RADV_PERFTEST=dccmsaa is set. This means DCC was disabled in some situations where it should not. This is likely going to fix a performance regression. Fixes: 2f63b3dd09 ("radv: enable DCC for MSAA 2x textures on VI under an option