[Mesa-dev] [PATCH] svga: check for null fs pointer in update_samplers()

2017-12-28 Thread Brian Paul
This can happen when there's no active fragment shader, such as when using transform feedback. This wasn't hit by any Piglit test but is hit by Daniel Rákos' Nature demo. VMware bug 2026189. --- src/gallium/drivers/svga/svga_state_sampler.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)

Re: [Mesa-dev] [PATCH] svga: check for null fs pointer in update_samplers()

2017-12-28 Thread Charmaine Lee
Reviewed-by: Charmaine Lee From: Brian Paul Sent: Thursday, December 28, 2017 8:19:24 AM To: mesa-dev@lists.freedesktop.org Cc: Charmaine Lee; Neha Bhende Subject: [PATCH] svga: check for null fs pointer in update_samplers() This can happen when there's

Re: [Mesa-dev] [PATCH] svga: check for null fs pointer in update_samplers()

2017-12-28 Thread Neha Bhende
Looks good. Reviewed-by: Neha Bhende From: Brian Paul Sent: Thursday, December 28, 2017 8:19:24 AM To: mesa-dev@lists.freedesktop.org Cc: Charmaine Lee; Neha Bhende Subject: [PATCH] svga: check for null fs pointer in update_samplers() This can happen when there's