Hi,
i too hit the X crashing issue. But i am unable to compile the latest
git (10.2-branchpoint-318-g4c7bf8a according to 'git describe')
Here is the errors i get:
make[3]: Entering directory '/compile/mesa/src/gallium/targets/gbm'
CC gbm.lo
CXXLDgbm_gallium_drm.la
On 28/05/14 07:42, Kertesz Laszlo wrote:
Hi,
i too hit the X crashing issue. But i am unable to compile the latest
git (10.2-branchpoint-318-g4c7bf8a according to 'git describe')
Here is the errors i get:
make[3]: Entering directory '/compile/mesa/src/gallium/targets/gbm'
CC gbm.lo
[Just a short note, as I can't test Mesa any longer, since I have a new Radeon,
which is no business case for the FLOSS driver.]
terminfo rings a bell, IIRC there was a Mesa bug about this some while back; for
myself at least I just added the terminfo stuff to my Mesa build (again IIRC,
that
On 27/05/14 05:46, Kertesz Laszlo wrote:
On 05/19/2014 06:06 PM, Kai Wasserbäch wrote:
Michel Dänzer schrieb am 19.05.2014 04:12:
On 18.05.2014 18:37, Kai Wasserbäch wrote:
And instead of just not starting, my X starts crashing, whenever
libGL fails to load a (32 bit) driver.
FWIW, some
On 05/19/2014 06:06 PM, Kai Wasserbäch wrote:
Michel Dänzer schrieb am 19.05.2014 04:12:
On 18.05.2014 18:37, Kai Wasserbäch wrote:
And instead of just not starting, my X starts crashing, whenever
libGL fails to load a (32 bit) driver.
FWIW, some potential alternatives for avoiding the X
On 19/05/14 16:02, Kai Wasserbäch wrote:
Without this, I get linking failures (static linking).
The static linking is sort of required for me, because otherwise Steam and
applications using the Steam runtime regularily fail because my LLVM was
compiled and linked against a newer libgcc_s,
Without this, I get linking failures (static linking).
The static linking is sort of required for me, because otherwise Steam and
applications using the Steam runtime regularily fail because my LLVM was
compiled and linked against a newer libgcc_s, libstdc++, etc. and uses
features from those
Michel Dänzer schrieb am 19.05.2014 04:12:
On 18.05.2014 18:37, Kai Wasserbäch wrote:
And instead of just not starting, my X starts crashing, whenever
libGL fails to load a (32 bit) driver.
FWIW, some potential alternatives for avoiding the X crashes:
With current xserver Git master, you
Without this, I get linking failures (static linking).
The static linking is sort of required for me, because otherwise Steam and
applications using the Steam runtime regularily fail because my LLVM was
compiled and linked against a newer libgcc_s, libstdc++, etc. and uses
features from those
On 18/05/14 10:37, Kai Wasserbäch wrote:
Without this, I get linking failures (static linking).
The static linking is sort of required for me, because otherwise Steam and
applications using the Steam runtime regularily fail because my LLVM was
compiled and linked against a newer libgcc_s,
On 18.05.2014 18:37, Kai Wasserbäch wrote:
And instead of just not starting, my X starts crashing, whenever
libGL fails to load a (32 bit) driver.
FWIW, some potential alternatives for avoiding the X crashes:
With current xserver Git master, you can pass the -iglx parameter to
Xorg to
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