On Tue, Mar 17, 2015 at 12:32 AM, Ian Romanick i...@freedesktop.org wrote:
On 03/15/2015 12:05 PM, Erik Faye-Lund wrote:
_mesa_strtod and _mesa_strtof are only used from the GLSL compiler,
It's also used in the ARB_vertex_program / ARB_fragment_program
assembler in src/prog.
Oh, right.
On Sun, Mar 15, 2015 at 12:05 PM, Erik Faye-Lund kusmab...@gmail.com wrote:
_mesa_strtod and _mesa_strtof are only used from the GLSL compiler,
so the locale doesn't need to be initialized before the first context
gets initialized. So let's use explicit initialization from the
one-time init
On 15/03/15 19:05, Erik Faye-Lund wrote:
_mesa_strtod and _mesa_strtof are only used from the GLSL compiler,
so the locale doesn't need to be initialized before the first context
gets initialized. So let's use explicit initialization from the
one-time init code instead of depending on a C++
On Mon, Mar 16, 2015 at 10:13 PM, Emil Velikov emil.l.veli...@gmail.com wrote:
On 15/03/15 19:05, Erik Faye-Lund wrote:
_mesa_strtod and _mesa_strtof are only used from the GLSL compiler,
so the locale doesn't need to be initialized before the first context
gets initialized. So let's use
On 03/15/2015 12:05 PM, Erik Faye-Lund wrote:
_mesa_strtod and _mesa_strtof are only used from the GLSL compiler,
It's also used in the ARB_vertex_program / ARB_fragment_program
assembler in src/prog.
so the locale doesn't need to be initialized before the first context
gets initialized. So
_mesa_strtod and _mesa_strtof are only used from the GLSL compiler,
so the locale doesn't need to be initialized before the first context
gets initialized. So let's use explicit initialization from the
one-time init code instead of depending on a C++ compiler to initialize
at image-load time.