This patch series removes all the swrast_texture_image references in the texture (de)compression code.
Instead of exposing a bunch of _mesa_fetch_texel_XXX() functions there's a new _mesa_get_compressed_fetch_func() function that returns a texel fetcher given a compressed format. It's called by the swrast module. -Brian _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev