Hi,
Tested-by: Eero Tamminen
Fixes GPU hangs I'm seeing also with the *GL* version of CarChase on KBL
GT3e (when using Ubuntu 16.04 kernel).
- Eero
On 12.12.2017 14:17, kevin.rogo...@intel.com wrote:
From: Kevin Rogovin
This
From: Kevin Rogovin
This patch series offers a readability improvement for programming
MEDIA_VFE_STATE and fixes a scratch space sizing bug for Gen9.
Together with the ASTC5x5 fixes posted before, carchase on GLES
works on my SKL GT4.
v2:
correctly state that first
> These patches fix GPU hangs I'm seeing also with the *GL* version of
> CarChase on KBL GT3e, when using Ubuntu 16.04 kernel.
> NOTE: those hangs don't happen when doing tests with latest drm-tip
> kernel. Besides the older Ubuntu kernel, I'm seeing hangs also with the
> 4.13 drm-tip
Hi,
Tested-by: Eero Tamminen
On 12.12.2017 12:04, kevin.rogo...@intel.com wrote:
From: Kevin Rogovin
This patch series fixes 2 issues for scratch space
on compute shaders for GEN. Together with the ASTC5x5
fixes posted before, carchase on
From: Kevin Rogovin
This patch series fixes 2 issues for scratch space
on compute shaders for GEN. Together with the ASTC5x5
fixes posted before, carchase on GLES works on my SKL
GT4.
Kevin Rogovin (2):
i965: correctly program MEDIA_VFE_STATE for compute shading