Re: [Mesa-dev] [PATCH 0/2] i965: scratch space fixes (v2)

2017-12-12 Thread Eero Tamminen
Hi, Tested-by: Eero Tamminen Fixes GPU hangs I'm seeing also with the *GL* version of CarChase on KBL GT3e (when using Ubuntu 16.04 kernel). - Eero On 12.12.2017 14:17, kevin.rogo...@intel.com wrote: From: Kevin Rogovin This

[Mesa-dev] [PATCH 0/2] i965: scratch space fixes (v2)

2017-12-12 Thread kevin . rogovin
From: Kevin Rogovin This patch series offers a readability improvement for programming MEDIA_VFE_STATE and fixes a scratch space sizing bug for Gen9. Together with the ASTC5x5 fixes posted before, carchase on GLES works on my SKL GT4. v2: correctly state that first

[Mesa-dev] [PATCH 0/2] i965: scratch space fixes

2017-12-12 Thread Rogovin, Kevin
> These patches fix GPU hangs I'm seeing also with the *GL* version of > CarChase on KBL GT3e, when using Ubuntu 16.04 kernel. > NOTE: those hangs don't happen when doing tests with latest drm-tip > kernel. Besides the older Ubuntu kernel, I'm seeing hangs also with the > 4.13 drm-tip

Re: [Mesa-dev] [PATCH 0/2] i965: scratch space fixes

2017-12-12 Thread Eero Tamminen
Hi, Tested-by: Eero Tamminen On 12.12.2017 12:04, kevin.rogo...@intel.com wrote: From: Kevin Rogovin This patch series fixes 2 issues for scratch space on compute shaders for GEN. Together with the ASTC5x5 fixes posted before, carchase on

[Mesa-dev] [PATCH 0/2] i965: scratch space fixes

2017-12-12 Thread kevin . rogovin
From: Kevin Rogovin This patch series fixes 2 issues for scratch space on compute shaders for GEN. Together with the ASTC5x5 fixes posted before, carchase on GLES works on my SKL GT4. Kevin Rogovin (2): i965: correctly program MEDIA_VFE_STATE for compute shading