This little series fixes (I think!) a bug in glxBindTexImageEXT when using
modifiers. Before, we were using make_shareable which resolves everything
and then permanently throws away any aux information. In the world of
modifiers, that aux information is suddenly important. This was causing
rende
Hi,
On 13 September 2017 at 00:23, Jason Ekstrand wrote:
> This little series fixes (I think!) a bug in glxBindTexImageEXT when using
> modifiers. Before, we were using make_shareable which resolves everything
> and then permanently throws away any aux information. In the world of
> modifiers,