Hello,

This series adds std430 layour support for Arrays of Arrays.

It should be applied on top of latest Timothy's work:

http://lists.freedesktop.org/archives/mesa-dev/2015-September/094652.html

Piglit patches will be sent soon.

Thanks,

Sam

Samuel Iglesias Gonsalvez (4):
  glsl: add std430 layout support for AoA
  glsl: Add SSBO's load/store/unsize-array-length-calculation support
    for AoA
  glsl: fix std430's array_stride calculation for AoA
  main: array stride for unsized arrays of arrays are calculated like
    records

 src/glsl/glsl_types.cpp          | 12 +++++++-----
 src/glsl/link_uniforms.cpp       |  2 +-
 src/glsl/lower_ubo_reference.cpp |  6 +++---
 src/mesa/main/shader_query.cpp   |  2 +-
 4 files changed, 12 insertions(+), 10 deletions(-)

-- 
2.1.4

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