Re: [Mesa-dev] [PATCH 0/40] Implement GL_ARB_viewport_array

2014-01-14 Thread Ian Romanick
On 01/11/2014 03:43 PM, Kenneth Graunke wrote: > On 01/10/2014 05:44 PM, Ian Romanick wrote: >> (Sent after the fact... sorry.) >> >> This represents a medling of GL_ARB_viewport_array code written by >> Courtney Goeltzenleuchter (LunarG) and myself over the last couple >> months. It implements al

Re: [Mesa-dev] [PATCH 0/40] Implement GL_ARB_viewport_array

2014-01-11 Thread Kenneth Graunke
On 01/10/2014 05:44 PM, Ian Romanick wrote: > (Sent after the fact... sorry.) > > This represents a medling of GL_ARB_viewport_array code written by > Courtney Goeltzenleuchter (LunarG) and myself over the last couple > months. It implements all of the core Mesa code for the extension and > enabl

Re: [Mesa-dev] [PATCH 0/40] Implement GL_ARB_viewport_array

2014-01-10 Thread Ian Romanick
On 01/10/2014 05:44 PM, Ian Romanick wrote: > (Sent after the fact... sorry.) > > This represents a medling of GL_ARB_viewport_array code written by > Courtney Goeltzenleuchter (LunarG) and myself over the last couple > months. It implements all of the core Mesa code for the extension and > enabl

[Mesa-dev] [PATCH 0/40] Implement GL_ARB_viewport_array

2014-01-10 Thread Ian Romanick
(Sent after the fact... sorry.) This represents a medling of GL_ARB_viewport_array code written by Courtney Goeltzenleuchter (LunarG) and myself over the last couple months. It implements all of the core Mesa code for the extension and enables it in the i965 driver. Like layered rendering, this