I recently discovered a bug in my geometry shader branch wherein we
were responding to certain kinds of link errors by calling
linker_error(), but the program was still linking successfully. The
root cause turned out to be that during the first half of the
execution of link_shaders(), it was not s
Reviewed-by: Jordan Justen
On Sat, Jul 27, 2013 at 3:59 PM, Paul Berry wrote:
> I recently discovered a bug in my geometry shader branch wherein we
> were responding to certain kinds of link errors by calling
> linker_error(), but the program was still linking successfully. The
> root cause tur
The series is
Reviewed-by: Ian Romanick
On 07/27/2013 03:59 PM, Paul Berry wrote:
I recently discovered a bug in my geometry shader branch wherein we
were responding to certain kinds of link errors by calling
linker_error(), but the program was still linking successfully. The
root cause turne