Re: [Mesa-dev] [PATCH 0/8] gl_FragCoord and gl_FrontFacing as system values

2016-01-08 Thread Ian Romanick
On 01/08/2016 07:39 AM, Brian Paul wrote: > On 01/07/2016 06:29 PM, Marek Olšák wrote: >> Hi, >> >> This series adds the possibility for drivers to get gl_FragCoord and >> gl_FrontFacing as system values. When FACE is a system value, it also >> changes its type to integer from floating-point. >>

Re: [Mesa-dev] [PATCH 0/8] gl_FragCoord and gl_FrontFacing as system values

2016-01-08 Thread Rob Clark
On Fri, Jan 8, 2016 at 5:59 PM, Ian Romanick wrote: > On 01/08/2016 07:39 AM, Brian Paul wrote: >> On 01/07/2016 06:29 PM, Marek Olšák wrote: >>> Hi, >>> >>> This series adds the possibility for drivers to get gl_FragCoord and >>> gl_FrontFacing as system values. When FACE

Re: [Mesa-dev] [PATCH 0/8] gl_FragCoord and gl_FrontFacing as system values

2016-01-08 Thread Ilia Mirkin
On Fri, Jan 8, 2016 at 6:13 PM, Rob Clark wrote: > On Fri, Jan 8, 2016 at 5:59 PM, Ian Romanick wrote: >> On 01/08/2016 07:39 AM, Brian Paul wrote: >>> On 01/07/2016 06:29 PM, Marek Olšák wrote: Hi, This series adds the possibility for

Re: [Mesa-dev] [PATCH 0/8] gl_FragCoord and gl_FrontFacing as system values

2016-01-08 Thread Brian Paul
On 01/07/2016 06:29 PM, Marek Olšák wrote: Hi, This series adds the possibility for drivers to get gl_FragCoord and gl_FrontFacing as system values. When FACE is a system value, it also changes its type to integer from floating-point. Each variable has its own Const flag / Gallium CAP, so

[Mesa-dev] [PATCH 0/8] gl_FragCoord and gl_FrontFacing as system values

2016-01-07 Thread Marek Olšák
Hi, This series adds the possibility for drivers to get gl_FragCoord and gl_FrontFacing as system values. When FACE is a system value, it also changes its type to integer from floating-point. Each variable has its own Const flag / Gallium CAP, so drivers can choose whether they want this for

Re: [Mesa-dev] [PATCH 0/8] gl_FragCoord and gl_FrontFacing as system values

2016-01-07 Thread eocallaghan
This series is: Reviewed-by: Edward O'Callaghan On 2016-01-08 12:29, Marek Olšák wrote: Hi, This series adds the possibility for drivers to get gl_FragCoord and gl_FrontFacing as system values. When FACE is a system value, it also changes its type to integer