Re: [Mesa-dev] [PATCH 00/11] i965 shader debug through KHR_debug

2019-04-24 Thread Jason Ekstrand
On Wed, Apr 24, 2019 at 12:59 AM Mark Janes wrote: > I pushed the patches that got review (1-3). I haven't prompted anyone > for more review, because FrameRetrace is the only app that will > immediately benefit from the patches. Eventually, the existing > mechanism will break, and someone that

Re: [Mesa-dev] [PATCH 00/11] i965 shader debug through KHR_debug

2019-04-24 Thread Mark Janes
I pushed the patches that got review (1-3). I haven't prompted anyone for more review, because FrameRetrace is the only app that will immediately benefit from the patches. Eventually, the existing mechanism will break, and someone that needs to debug their shader assemblies will have a reason to

Re: [Mesa-dev] [PATCH 00/11] i965 shader debug through KHR_debug

2019-04-23 Thread Jason Ekstrand
Did this get dropped on the ground? On Fri, Dec 7, 2018 at 12:07 PM Mark Janes wrote: > Ilia Mirkin writes: > > > On Thu, Dec 6, 2018 at 7:36 PM Mark Janes > wrote: > >> > >> This series provides Intel shader compilation debug information via > >> KHR_debug. Previously, shader assembly and

Re: [Mesa-dev] [PATCH 00/11] i965 shader debug through KHR_debug

2018-12-07 Thread Mark Janes
Ilia Mirkin writes: > On Thu, Dec 6, 2018 at 7:36 PM Mark Janes wrote: >> >> This series provides Intel shader compilation debug information via >> KHR_debug. Previously, shader assembly and related compilation >> artifacts were dumped to stderr. Tools associating compilation >> artifacts

Re: [Mesa-dev] [PATCH 00/11] i965 shader debug through KHR_debug

2018-12-07 Thread Erik Faye-Lund
Patches 1-3: Reviewed-by: Erik Faye-Lund On Thu, 2018-12-06 at 16:35 -0800, Mark Janes wrote: > This series provides Intel shader compilation debug information via > KHR_debug. Previously, shader assembly and related compilation > artifacts were dumped to stderr. Tools associating compilation

Re: [Mesa-dev] [PATCH 00/11] i965 shader debug through KHR_debug

2018-12-06 Thread Ilia Mirkin
On Thu, Dec 6, 2018 at 7:36 PM Mark Janes wrote: > > This series provides Intel shader compilation debug information via > KHR_debug. Previously, shader assembly and related compilation > artifacts were dumped to stderr. Tools associating compilation > artifacts with programs (e.g.

[Mesa-dev] [PATCH 00/11] i965 shader debug through KHR_debug

2018-12-06 Thread Mark Janes
This series provides Intel shader compilation debug information via KHR_debug. Previously, shader assembly and related compilation artifacts were dumped to stderr. Tools associating compilation artifacts with programs (e.g. FrameRetrace*) parsed stderr, which was error prone. Changes to the