This patch series resolves the last two known issues with tessellation shader support on Intel Gen8+ hardware. First, it adds support for compiling a TCS on-the-fly when none is supplied (which is required by OpenGL, but not ES). Secondly, it fixes SSO bugs when separate TCS and TES are mix-and-matched, and the interface has to change.
Nothing too crazy here. _______________________________________________ mesa-dev mailing list mesa-dev@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/mesa-dev