On Tuesday, May 3, 2016 2:21:49 PM PDT Samuel Iglesias Gonsálvez wrote:
> Hello,
>
> This series adds the final bits to support arb_gpu_shader_fp64 in the
> i965 scalar backend for BDW+ hardware. It sits on top of the previous
> series we sent last week [0] and which is going through review at the
Jordan Justen writes:
> On 2016-05-03 05:21:49, Samuel Iglesias Gonsálvez wrote:
>> Hello,
>>
>> This series adds the final bits to support arb_gpu_shader_fp64 in the
>> i965 scalar backend for BDW+ hardware. It sits on top of the previous
>> series we sent last week [0] and which is going throu
On 2016-05-03 05:21:49, Samuel Iglesias Gonsálvez wrote:
> Hello,
>
> This series adds the final bits to support arb_gpu_shader_fp64 in the
> i965 scalar backend for BDW+ hardware. It sits on top of the previous
> series we sent last week [0] and which is going through review at the
> moment. Spec
Hello,
This series adds the final bits to support arb_gpu_shader_fp64 in the
i965 scalar backend for BDW+ hardware. It sits on top of the previous
series we sent last week [0] and which is going through review at the
moment. Specifically, this series adds:
1. Fixes to copy propagation required fo