Re: [Mesa-dev] [PATCH 01/10] i965: Split sampler count variable to be per-stage.

2013-08-18 Thread Kenneth Graunke
On 08/16/2013 09:57 PM, Ian Romanick wrote: On 08/14/2013 06:55 PM, Kenneth Graunke wrote: Currently, we only have a single sampler state table shared among all stages, so we just copy wm.sampler_count into vs.sampler_count. In the future, each shader stage will have its own SAMPLER_STATE

Re: [Mesa-dev] [PATCH 01/10] i965: Split sampler count variable to be per-stage.

2013-08-16 Thread Ian Romanick
On 08/14/2013 06:55 PM, Kenneth Graunke wrote: Currently, we only have a single sampler state table shared among all stages, so we just copy wm.sampler_count into vs.sampler_count. In the future, each shader stage will have its own SAMPLER_STATE table, at which point we'll need these separate

[Mesa-dev] [PATCH 01/10] i965: Split sampler count variable to be per-stage.

2013-08-14 Thread Kenneth Graunke
Currently, we only have a single sampler state table shared among all stages, so we just copy wm.sampler_count into vs.sampler_count. In the future, each shader stage will have its own SAMPLER_STATE table, at which point we'll need these separate sampler counts. Signed-off-by: Kenneth Graunke