On Wed, 2014-06-11 at 15:29 -0700, Ian Romanick wrote:
On 06/11/2014 12:49 AM, Iago Toral Quiroga wrote:
From: Samuel Iglesias Gonsalvez sigles...@igalia.com
This implements parsing requirements for multi-stream support in
geometry shaders as defined in ARB_gpu_shader5.
On Thu, 2014-06-12 at 08:32 +0200, Samuel Iglesias Gonsálvez wrote:
On Wed, 2014-06-11 at 15:29 -0700, Ian Romanick wrote:
On 06/11/2014 12:49 AM, Iago Toral Quiroga wrote:
From: Samuel Iglesias Gonsalvez sigles...@igalia.com
This implements parsing requirements for multi-stream
From: Samuel Iglesias Gonsalvez sigles...@igalia.com
This implements parsing requirements for multi-stream support in
geometry shaders as defined in ARB_gpu_shader5.
Signed-off-by: Samuel Iglesias Gonsalvez sigles...@igalia.com
---
src/glsl/ast.h | 5 +
src/glsl/ast_to_hir.cpp |
On Wed, Jun 11, 2014 at 7:49 PM, Iago Toral Quiroga ito...@igalia.com wrote:
@@ -509,6 +509,8 @@ struct ast_type_qualifier {
/** \name Layout qualifiers for GL_ARB_gpu_shader5 */
/** \{ */
unsigned invocations:1;
+ unsigned streamId:1; /* Has streamId
On 06/11/2014 01:40 AM, Chris Forbes wrote:
On Wed, Jun 11, 2014 at 7:49 PM, Iago Toral Quiroga ito...@igalia.com wrote:
@@ -509,6 +509,8 @@ struct ast_type_qualifier {
/** \name Layout qualifiers for GL_ARB_gpu_shader5 */
/** \{ */
unsigned invocations:1;
+
On 06/11/2014 12:49 AM, Iago Toral Quiroga wrote:
From: Samuel Iglesias Gonsalvez sigles...@igalia.com
This implements parsing requirements for multi-stream support in
geometry shaders as defined in ARB_gpu_shader5.
Signed-off-by: Samuel Iglesias Gonsalvez sigles...@igalia.com
---