On 4 September 2013 15:22, Kenneth Graunke wrote:
> For the upcoming built-in function rewrite, we'll need to be able to
> answer "Is this built-in function signature available?".
>
> This is actually a somewhat complex question, since it depends on the
> language version, GLSL vs. GLSL ES, enabl
For the upcoming built-in function rewrite, we'll need to be able to
answer "Is this built-in function signature available?".
This is actually a somewhat complex question, since it depends on the
language version, GLSL vs. GLSL ES, enabled extensions, and the current
shader stage.
Storing such a